Amber – Game Design Test

Exercise 1 – Concept

Create one-page design documents for the following games:

 

A) Game 1 Hypercasual Android/iOS – Fluid physics based;

B) Game 2 Mid-Core Android/iOS – Turn-based synchronous PvP.

Below, you have a selection of 2 games from the Jellyverse. A game universe in which dungeon slimes are the main characters.

Exercise 2 – Live Ops

Pick any game from the following list

    • Diamond Diaries (King)
    • Clash Royale (SuperCell)
    • Wiz Khalifa’s WeedFarm (Metamoki)

     

    A) Describe the game structure and gameplay.

    B) Create a flowchart of one of the gameplay loops.

    C) Explain how monetization works in the game that you chose.

    D) Pick one feature of the game that you think it does best. Explain why.

    E) If you were to cut a feature of that game, which feature would it be and why.

    F) Create a Live Ops event for the New Year’s Eve.

    Exercise 3 – Freeform

    Explain us why we should hire you over other candidates.

    Some people in this industry have a spark, i have a raging Sun.

    By hiring me you will not hire “just another designer”. With a track record for creating engaging, unique and fun games, you will hire one of the veterans who worked on projects which spearheaded the mobiles games industry.

    As i took the mantle of Jack of All Trades over the years, i’ve tackled games in just about any genre, ranging from puzzle and tower defense to MUDs, RPGs and platformers.

    Just look at the awesome and totally not made up titles i’ve earned over the years:

    Global Operative

    I’ve worked on games for multiple markets like China, Europe and North America and created custom, native and in-depth content for each global region.

    Creative Oracle

    Although i prefer making entire universes for the games i build, i can create game concepts out of just about anything. From random objects to seeded ideas and abstracts, these concepts can be customized under just about any setting, genre or gameplay type.

    As long as something is interactive it can be turned into a game.

    Feedback Powerhouse

    I have the experience to provide crystal clear feedback on almost any part of the project and i can use it to create feasible game development goals.

    People Knower(why isn’t that a word?)

    I’ve had the pleasure of working with a whole bunch of Amber’s employees on multiple projects. Ask around, maybe they know me as well! Why not have the whole set?

    That Weird Guy That Plays Just About Any Game… Even the Bad Ones (too long? definitely too long!)

    If someone managed to release a game with unique and engaging mechanics, interesting story telling or fun, then it needs to be played. This makes me into a living, breathing games archive.

    And More! (yes, this is also a title – it has the bold text and everything)

    I mean… I’ve made this interview website along with the interview subjects, so that alone should stand testament for at least a fraction of why you might want me on your team. And all this in just a week-end.

    2020-04-13T13:31:38+00:00
    Go to Top